UPV Digital RepositoryUPV-DRUniversity of the Philippines Visayas
 

Undergraduate Theses

Permanent URI for this collectionhttps://hdl.handle.net/20.500.14583/13

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    A discourse on RPG metanoia using a structural analysis and sociocultural approach
    Briones, John Nathaniel B. (Division of Humanities, College of Arts and Sciences, University of the Philippines Visayas, 2014-03-17)
    This paper is a study on RPG Metanoia, a Filipino computer generated film released in December 2010. The film features a hero and his adventures in real life and as a player of the Massively Multiplayer Online Role Playing Game Metanoia. This thesis will be studying RPG Metanoia for the sake of adding academic knowledge regarding computer games themed media and pop culture in literature. Using analysis by Vladimir Propp RPG Metanoia will be subject to formalist structuralism in order to analyze the literary structure of the film. A study by Catherine Gallagher and Stephen Greenblatt will supplement the thesis in order to address structuralism’s limitations and to give this analysis more depth via a socio-cultural approach. Objectives include the intent for analyzing the film via structuralism, comparing the film to related games and media, and studying the film via a socio-cultural perspective. Findings include the successful dissection of the film and proper categorization of each scenario to Propp’s analysis’ functions. Also, New Historicism provides facts supporting the significance of the film as a reflective piece of literature on a particular prevailing attitude Filipinos towards games. Finally, the study also provides a brief comparison and analysis of the games related to RPG Metanoia and reveals the inspiration and motivations behinds the conceptualization of the film. The conclusion confirms RPG Metanoia as a legitimate literary narrative as well as label it as falling under the category of literature structurally similar to folk tales. It also highlights several points regarding the importance of the film as a literary fantasy referencing to the effects of games and technology on the Philippines’ youth and culture.
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    Carnival in Norman Wilwayco's two novels and selected short stories
    Azarcon, John Carlo S. (Division of Humanities, College of Arts and Sciences, University of the Philippines Visayas, 2014-03)
    This study analyzes Norman Wilwayco’s two novels and selected short stories using Mikhail Mikhailovich Bakhtin’s theory on Carnival and its applications on literature and popular culture. As a two time Don Carlos Palanca Awardee, Norman Wilwayco’s works present a new kind of writing style that manifest current conditions of his society which demands literary analysis and criticism. The researcher focused on three main elements of Carnival, mainly: Reversal of Hierarchies, Billingsgate Language, and the Grotesque Body and show how these are applied in his works. The researcher looked into and discovered how the author used these elements to create a carnivalized world which depicts and uplifts Philippine popular culture in his works.