Undergraduate Theses
Permanent URI for this collectionhttps://hdl.handle.net/20.500.14583/13
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Item Sexual politics in selected Cuyunon folk songsCabrestante, Ma. Anthea A. (Division of Humanities, College of Arts and Sciences, University of the Philippines Visayas, 2017-12)The purpose of this study is to examine the sexual political condition of Cuyunon women as portrayed in the folk songs of Cuyo, Palawan. As one of the studies that examine Philippine folk literature using a feminist lens, this study seeks to uncover how deeply ingrained the patriarchal norms and values are in the Cuyunon and Palaweño society through a sexual political analysis of the Cuyunon folk songs. The analysis of the texts has two parts: the first part analyzes the binary oppositions of gender roles present in the songs, and the second part analyzes the sexual politics in the songs. After the analysis of the songs, it is found out that most of the songs portray traditional gender roles for men and women, and that the perpetuation of gender roles and stereotypes play a big role in the oppression of women. This study has concluded that according to the Cuyunon folk songs. Cuyunon women are only temporarily empowered during the courtship phase, but they still occupy an inferior position in the sexual politics of their society. Furthermore, this study has also concluded that aside from reflecting the patriarchal culture of the Cuyunon society, the Cuyunon folk songs are tools for the propagation and normalization of patriarchal culture as they are sang and heard again and again.Item A discourse on RPG metanoia using a structural analysis and sociocultural approachBriones, John Nathaniel B. (Division of Humanities, College of Arts and Sciences, University of the Philippines Visayas, 2014-03-17)This paper is a study on RPG Metanoia, a Filipino computer generated film released in December 2010. The film features a hero and his adventures in real life and as a player of the Massively Multiplayer Online Role Playing Game Metanoia. This thesis will be studying RPG Metanoia for the sake of adding academic knowledge regarding computer games themed media and pop culture in literature. Using analysis by Vladimir Propp RPG Metanoia will be subject to formalist structuralism in order to analyze the literary structure of the film. A study by Catherine Gallagher and Stephen Greenblatt will supplement the thesis in order to address structuralism’s limitations and to give this analysis more depth via a socio-cultural approach. Objectives include the intent for analyzing the film via structuralism, comparing the film to related games and media, and studying the film via a socio-cultural perspective. Findings include the successful dissection of the film and proper categorization of each scenario to Propp’s analysis’ functions. Also, New Historicism provides facts supporting the significance of the film as a reflective piece of literature on a particular prevailing attitude Filipinos towards games. Finally, the study also provides a brief comparison and analysis of the games related to RPG Metanoia and reveals the inspiration and motivations behinds the conceptualization of the film. The conclusion confirms RPG Metanoia as a legitimate literary narrative as well as label it as falling under the category of literature structurally similar to folk tales. It also highlights several points regarding the importance of the film as a literary fantasy referencing to the effects of games and technology on the Philippines’ youth and culture.
